Reworking ports to be similar to other buildings, QoL-changes to the technology tree and new content for Thrace in the new DLC Introduce new mechanic allows you to selecting heir in monarchies, new succession type (elective monarchy), new army models and Antigonid kingdom mission trees Reworking the civilization & buildings mechanics and the new Macedonian mission tree
Heirs of Alexander and 2.0 Marius AnnouncementĪnnouncement and features for the Heirs of Alexander DLC and the 2.0 Marius patchĬhanges to Population Growth resulting in overall lower world population, capping Research Efficiency to balance smaller and larger nations, as well as Map Changes consisting of Countries, Cultures, Formables, and Major Riversīalance changes made to Manpower, Statesmanship, Subjects and Integration, Oratory Inventions, Mercenaries, Holy Sites and Treasures, and AI Expansion, and presenting a late-game shared mission tree for the successor kingdoms
Overview of great wonders including types, construction, materials, effects, tiers, and art
Heirs of Alexander Īll developer diaries about the Heirs of Alexander content pack and patch 2.0 (aka Marius).